Alexandre De Borba Silva

AI Software Engineer at Stefanini North America and APAC

Paraná, Brazil
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Summary

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Senior
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Top School
Alexandre De Borba Silva is an AI Software Engineer with 11 years of experience building and leading engineering teams across fintech and consulting environments in Brazil. With a Computer Science degree and an MBA in Project Management (FGV), he blends strong technical chops in Java/Kotlin and cloud migrations with a keen sense for product trade-offs and delivery predictability. As a Staff Engineer and Tech Lead he designed platform migrations (AngularJS→Next.js), led ECS→EKS moves, and introduced ephemeral testing environments to improve end-to-end quality. He mentors engineers, applies Kanban and measurable flow metrics to raise team seniority and efficiency, and negotiates stakeholders’ priorities to balance product speed with software quality. An active backend contributor to open-source game server projects, he focuses on stabilizing core mechanics and fixing deep logic bugs—an example of practical, hands-on engineering even at leadership levels. Based in Paraná, Alexandre pairs operational rigor with a genuine enthusiasm for helping people grow technically and personally.
code11 years of coding experience
job10 years of employment as a software developer
bookMaster of Business Administration - MBA Gerenciamento de Projetos, Master of Business Administration - MBA Gerenciamento de Projetos at FGV - Fundação Getulio Vargas
bookCiência da computação, Ciência da computação at Universidade Estadual do Oeste do Paraná
languagesPortuguese, English
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Stackoverflow

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Github Skills (12)

otserver10
lua10
debug10
mmo10
c-language10
cprogramming-language10
gameserver10
gameplay10
server10
videogames10
server-side10
database-design3

Programming languages (5)

TypeScriptC#JavaJavaScriptLua

Github contributions (5)

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Archived, read-only repository. New repository: https://github.com/opentibiabr/otservbr-global
Role in this project:
userBack-end Developer
Contributions:3 reviews, 8 commits, 8 PRs in 5 months
Contributions summary:Alexandre primarily focused on bug fixes and implementing game mechanics improvements within the open-source MMORPG server. Their contributions include resolving issues related to pet death registration, backpack imbuement, and boss reward chest functionality. Furthermore, the user implemented rate adjustments for in-game skills and fixed spawning rates.
gamemyaacopentibiaotbrgame-server
opentibiabr/otservbr-global

May 2020 - Oct 2020

OTServBR-Global datapack was migrated to Canary repository: https://github.com/opentibiabr/canary
Role in this project:
userBack-end Developer
Contributions:8 commits in 5 months
Contributions summary:Alexandre primarily focused on fixing bugs and implementing improvements related to core game mechanics in the OTServBR-Global server. Their contributions include fixing pet death registration, addressing issues with backpack imbuement, resolving issues with boss reward chests, adjusting spawn rate calculations, and resolving client crashes related to trading large quantities of items. Furthermore, they implemented skill rate adjustments and improved the bestiary kill functionality.
gameopentibiaotserverotbrdatapack
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Alexandre De Borba Silva - AI Software Engineer at Stefanini North America and APAC