Alexandre Fradette is a tools programmer with nine years of experience building web-first tooling for game developers at Ubisoft Quebec and Montreal. He specializes in front-end engineering and full-stack web platforms, having led the transformation of monolithic backends into microservices and built cross-production visualization tools used by teams worldwide. Comfortable crossing boundaries between web tech and in-engine work, he also implements features directly inside Ubisoft’s Anvil editor. Known for pairing hands-on development with mentorship and support, he delivers practical solutions that help designers and engineers ship faster.
9 years of coding experience
3 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Université de Sherbrooke
Contributions:9 PRs, 41 pushes, 4 branches in 21 days
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