Alexandre Moureaux is a Head of Engineering based in Paris with 11 years of hands-on experience building high-performance mobile and full-stack applications. He progressed from internships in JavaEE, Python and .NET to senior mobile work at Theodo/BAM and now leads engineering at Booost Studio, blending deep technical know-how with team leadership. A longtime React Native contributor, Alexandre has fixed core Android bugs, improved animation performance and enhanced rooted-device detection in widely used open-source projects like react-native and jail-monkey. He pairs practical app performance expertise with tooling work—authoring generators for RN boilerplate, fastlane and Bitrise integrations—to streamline production workflows. Trained at CentraleSupélec in CS and engineering, he combines rigorous foundations with a pragmatic focus on shipping reliable mobile experiences. Colleagues describe him as an engineer who still commits to critical bug fixes while scaling teams and processes.
Contributions:37 releases, 91 commits, 72 PRs in 2 years
Contributions summary:Alexandre primarily contributed to the development of generators for the React Native toolbox. Their work includes improvements to the fastlane generator, adding asset generators for icons and splash screens, and integrating a Bitrise generator. They also fixed bugs and refined the asset generation process, ensuring correct output and handling for various platforms, including iOS and Android, and handling XCode configuration.
A framework for building native applications using React
Role in this project:
Mobile Developer
Contributions:5 commits, 10 PRs, 10 comments in 6 years 3 months
Contributions summary:Alexandre primarily contributed to bug fixes and performance improvements within the React Native framework, particularly focusing on Android-specific issues. They addressed image orientation problems, fixed a crash related to font variant styling on older Android versions, and improved the performance of the `Animated.interpolate` function. Furthermore, they corrected a bug related to scroll momentum not stopping correctly on horizontal scrollviews.
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Alexandre Moureaux - Head Of Engineering at Booost Studio