Alexandre Pia

Tools Programmer at Epic Games

Nice, Provence-Alpes-Côte d'Azur, France
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Summary

👤
Senior
🎓
Top School
Alexandre Pia is a Tools Programmer with 12 years of experience specializing in high-performance 3D application and VR development, currently writing tools at Epic Games from Nice, France. He has led architecture and CI efforts for VR teleconferencing products, designed cross-platform streaming and secure network systems, and built MVVM GUIs and compositor solutions for professional displays. His background spans low-level graphics work—OpenGL wrappers, VA-API video acceleration, and custom compositors—to networking (Boost ASIO, cluster synchronization) and embedded device drivers, showing deep full-stack systems fluency. He mentors teams, improves legacy codebases, and has a proven track record modernizing C++ systems across compiler and engine versions. Notably, he designed a 3D mockup streaming service and texture-sync APIs that enabled synchronized immersive experiences across multi-node clusters.
code12 years of coding experience
job12 years of employment as a software developer
bookIngénieur en Génie Informatique, Ingénieur en Génie Informatique at Université de Technologie de Compiègne
bookDUT Informatique, Imagerie Numérique, DUT Informatique, Imagerie Numérique at IUT de Reims-Chalons-Charleville
languagesFrench, English, Spanish
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Github Skills (12)

websocket-client10
boost10
asio10
networking9
websocket9
http-server9
ssl8
linux8
http8
http-client8
windows8
server8

Programming languages (1)

C++

Github contributions (5)

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grenadium/ggj2016

Jan 2016 - Jan 2016

Contributions:41 pushes, 4 branches in 1 day
grenadium/ShugoConsole

Oct 2013 - Dec 2013

Console and FOV settings for Aion
Contributions:31 commits, 2 comments in 2 months
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