Summary
Alexandre Pierret is a software engineer with roughly 10 years of hands-on experience across C, C++, Python, Java and full-stack web technologies, currently developing software at Quantificare. He has built tooling for simulation workflows at Ansys (a Blender extension and Python SDK for autonomous vehicle data prep) and delivered practical web and CMS solutions in startup contexts. Passionate about image synthesis, SDK design and software architecture, he enjoys exploring new languages and accelerating prototyping through low-level and GPU-aware tech like OpenGL and CUDA. His GitHub showcases C++ and Python projects that reflect this blend of systems programming and applied graphics. Based in Biot, France, he combines academic grounding from Université de Limoges and Reims with a pragmatic focus on ship-ready implementations.
10 years of coding experience
Diplôme universitaire de technologie (DUT), Computer Science, Diplôme universitaire de technologie (DUT), Computer Science at IUT de Reims-Châlons-Charleville
Master ISICG, Mention Assez Bien, Master ISICG, Mention Assez Bien at Université de Limoges
Licence, Computer Science, Licence, Computer Science at Université de Reims Champagne-Ardenne