Alexandre Rabérin

Associate Tech Lead Outils

Greater Montpellier Metropolitan Area France
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Summary

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Senior
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Top School
Alexandre Rabérin is an Associate Tech Lead specializing in tools development with 12 years of experience building and guiding frameworks used in AAA game technology at Ubisoft, notably on the Voyager stack supporting Beyond Good and Evil 2. Trained as a computer engineer, he combines strong desktop and systems programming skills (C#, WPF, C++, Java) with formal software design practices like UML and a habit of shipping robust tooling built on PRISM and Telerik. His background spans R&D and cloud gaming APIs to evolutionary algorithms for autonomous robotics, reflecting a blend of academic research and production-grade engineering. Known for owning toolchains end-to-end, he has progressed from intern to technical lead within the same large studio, demonstrating deep domain knowledge and team impact. Based in the Montpellier area, he favors projects at the intersection of software engineering and video games and often tackles serialization, node editors and editor UX challenges that sit behind smooth game production workflows. An interesting facet of his profile is early published research on swarm robotics and NSGA-II, showing a long-standing interest in algorithmic problem-solving beyond typical tools programming.
code12 years of coding experience
job7 years of employment as a software developer
bookDUT Computer Science & Digital Imaging Programmation and 3D Infography, DUT Computer Science & Digital Imaging Programmation and 3D Infography at IUT Imagerie Le Puy en Velay
bookComputer engineer diploma IT engineer, Computer engineer diploma IT engineer at ISIMA - Higher Institute of Computer Science, Modeling and Applications
languagesFrench, English, Spanish
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Github Skills (49)

graph-layout10
structures10
quickgraph10
algorithms10
reflection10
visualization10
accessor10
msagl10
strongly-typed10
graph10
dynamic10
dotnet10
data-structure10
serialization10
visual-studio-extension10

Programming languages (2)

C#HTML

Github contributions (5)

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KeRNeLith/QuikGraph

Apr 2019 - Sep 2022

Generic Graph Data Structures and Algorithms for .NET
Contributions:18 releases, 6 reviews, 545 commits in 3 years 5 months
data-structuredata-structuresdotnetgraphquikgraph
KeRNeLith/TestAppVeroy

May 2018 - Sep 2022

Contributions:14 releases, 275 pushes, 21 branches in 4 years 4 months
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