Summary
Alexandros Emexezidis is a senior games production engineer with 11 years of experience building performant, scalable systems for games and XR products from Berlin. He co-founded a VR/AR studio that shipped consumer and enterprise projects, and now focuses on software architecture, tooling and DevOps to help teams move faster and ship reliably. At Klang Games he’s designing a distributed ECS framework and automating cloud-native deployments for a persistent MMO, drawing on deep C#, Unity and containerization expertise. Previously he built shared game frameworks at scale for mobile hits and led cloud-first product development at Rokoko, often owning multi-threaded core features and internal developer tools. Known for blending developer experience with production-grade engineering, he pairs hands-on implementation with process improvements that reduce friction across teams.
11 years of coding experience
7 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at University of Ioannina
English, French, Italian, Greek, German