Alexandru Busnita

Software Engineer at Unity Technologies, Inc.

Copenhagen, Capital Region of Denmark
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Summary

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Rockstar
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Top School
Alexandru Busnita is a software engineer with a decade of experience specializing in game engine programming and games technology. Educated in Computer Science (BSc) and holding a Master's in Games Technology from IT University of Copenhagen, he blends low-level systems thinking with practical gameplay-focused solutions. Based in Copenhagen, he brings a developer-first mindset and a collector’s attention to detail—evident in his self-described passion for manga, which hints at a creative spark that influences his work. Known among peers as a pragmatic coder rather than a showy open-source celebrity, he focuses on building reliable, performant systems behind the scenes.
code10 years of coding experience
bookMaster's degree, Games Technology, Master's degree, Games Technology at IT-Universitetet i København
bookBachelor of Science (BSc), Computer Science, Bachelor of Science (BSc), Computer Science at Universitatea „Titu Maiorescu”
languagesEnglish, Romanian
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Github Skills (24)

unity3d10
ecma10
dotnet10
mono10
csharp10
cli10
entity10
render9
post-processing9
multicore9
simd8
shader8
scriptable8
auto-vectorization8
system7

Programming languages (2)

C#C++

Github contributions (5)

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Jellezilla/Nosferatu

Apr 2016 - May 2016

Contributions:109 pushes, 1 branch in 1 month
Contributions:37 commits, 1 push in 1 month
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Alexandru Busnita - Software Engineer at Unity Technologies, Inc.