Technical Systems Designer at System Era Softworks
Burnaby, British Columbia, Canada
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Summary
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Senior
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Top School
Alexei Pepers is a Technical Systems Designer with 12 years of experience crafting procedural, system-driven gameplay and shipping live-service multiplayer features. Currently at System Era Softworks, he blends deep programming fluency (UE Blueprint/C++ and tooling) with design leadership to turn creative vision into maintainable, data-driven systems. He has led system design at studios including Gardens Interactive, Inflexion Games, and The Game Band, where he built processes to tightly integrate engineering, design, and content workflows. Alexei is skilled at prototyping in-engine, visualizing intersecting system outputs for stakeholders, and prioritizing tactile, diegetic player experiences that minimize UI friction. Passionate about sustainable team practices and better industry representation, he brings an uncommon mix of technical implementation, procedural generation expertise, and cross-disciplinary curiosity spanning science, philosophy, psychology, and music.
12 years of coding experience
3 years of employment as a software developer
Exchange Program, Exchange Program at Leiden University
Bachelor’s Degree Computer Science, Bachelor’s Degree Computer Science at University of Calgary
The source for Re-Hearsed, a Disco Elysium fanwork in Twine with custom macros to emulate the style of DE
Contributions:13 commits, 1 PR, 12 pushes in 4 months
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Alexei Pepers - Technical Systems Designer at System Era Softworks