Summary
Alexey Botkov is a multidisciplinary technologist and Creative Lead with nine years of experience building interactive applications, VR experiences, and generative content pipelines. He blends hands-on expertise in AI-driven content creation (Stable Diffusion, ComfyUI) with a strong background in shaders, graphics pipelines, and performance optimization for standalone and mobile VR. Alexey has led art and technical teams, established robust production pipelines from git to middleware, and delivered commercial training and game-art projects across startups and studio environments. His hardware and fabrication experience spans Raspberry Pi, ESP32, UAVs, CAD and small-run CNC manufacturing, enabling rapid physical-digital prototyping that informs his creative solutions. Comfortable in R&D, consulting and product-facing roles, he helps early-stage companies operationalize open source AI tools to unlock new creative and business opportunities. Based in Auckland, he pairs a Master’s in Creative Technologies with practical teaching and leadership experience, often accompanying technical delivery with UX research and tooling development.
10 years of coding experience
3 years of employment as a software developer
Bachelor’s Degree, 3D, animation, VFX, compositing, film, game, interactive, Bachelor’s Degree, 3D, animation, VFX, compositing, film, game, interactive at Auckland University of Technology
Master's Degree, Creative Technologies, Master's Degree, Creative Technologies at AUT University
Russian, English