Alexey Duryagin is a seasoned CG artist with 11 years of experience crafting high-quality models, digital sculpts, and textures for both cinematic and gameplay projects. Based in Moscow, he has a broad studio and freelance background—contributing to lookdev, modeling, sculpting and texture painting at Main Road Post, CG Factory and multiple studios since 2010. Versatile across traditional and digital media, he excels at both high-res sculpting and optimized low-res asset production, making him comfortable across the full character pipeline. Always learning, he blends artistic craft with practical production know-how, routinely switching between concept, sculpt and texture roles to meet tight project needs. An observant collaborator, he brings a studio-proven sense for look development that helps bridge art direction and technical implementation.
11 years of coding experience
Омский Государственный Институт Сервиса (ОГИС) / Omsk State Institute of Service (OSIS)
Tinkoff and Binance API based terminal and technical indicators with possibility of update/add last item (candle) of result. This may be useful when use realtime (for example WebSockets) data.
Contributions:155 commits, 1 PR, 94 pushes in 1 year 3 months
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