Alexey Frunze is a seasoned software engineer with over 15 years of deep expertise in low-level systems, embedded development, OS kernels, device drivers, virtualization and emulation, and performance optimization. He has shipped production tooling and platform work at companies including VMware, Microsoft, MIPS, and SiMa.ai, and has hands-on experience porting and optimizing ML runtimes (TensorFlow Lite/Gemmlowp/Eigen) for MIPS and custom toolchains. Equally comfortable in C/C++, multiple assembly languages and security-focused testing, Alexey pairs development and test experience—fuzzing, emulation and security reviews—to deliver robust, high-assurance systems. His open-source work includes contributions to a compact C compiler (SmallerC), where he fixed tricky pointer/goto bugs and added struct/union support, reflecting a pragmatic attention to correctness and portability. Based in Dublin, California, he combines physics-trained analytical rigor with a long track record of tackling hardware-adjacent software problems that require both low-level craft and system-wide design.
12 years of coding experience
20 years of employment as a software developer
Master's, Physics, Master's, Physics at Moscow Pedagogical State University
Contributions:3 releases, 17 reviews, 231 commits in 7 years 9 months
Contributions summary:Alexey contributed to the development of a simple C compiler. Their work focused on bug fixes, including off-by-one errors in the goto functionality and incorrect handling of array pointers. They also made improvements such as terminating lines with CR+LF for Windows compatibility and compiling the compiler into a Win32 PE .EXE. Furthermore, the user added support for structure and union types, enhancing the compiler's capabilities.
D-Flat Windowing System (SAA/CUA Interface) Version 20
Contributions:12 commits, 5 pushes, 1 branch in 11 months
cuadosctuix86
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