Summary
Alexey M is a Unity 3D developer with nine years of hands-on experience building games and interactive applications across mobile, WebGL, and desktop platforms. He has delivered full game lifecycles from concept to store builds, integrated external sensors (gyroscopes, accelerometers, Arduino devices) for novel input experiences, and worked on UI, server-client logic, and prototype metaverse architectures. At TapEmpire and prior studios he focused on gameplay systems, UI integration, and production-ready builds, while freelance work highlights rapid prototyping and experimental interaction design. His background in C# and WPF, plus experience with MVVM, DI, Entity Framework and messaging (RabbitMQ), gives him strong systems thinking beyond game code. Based in St. Petersburg, he is a gamer at heart who routinely sharpens skills through jams and prototypes, bringing a player-focused perspective to technical design.
9 years of coding experience
7 years of employment as a software developer
Postgraduate Degree, Ecology, Postgraduate Degree, Ecology at Санкт-Петербургский Государственный Университет Технологии и Дизайна
Master's degree, Ecology, Master's degree, Ecology at Saint Petersburg University of Technology and Design
English, Русский