Alexis Breust

Ingénieur Logiciel at MathWorks

Goncelin, Auvergne-Rhône-Alpes, France
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Summary

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Senior
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Top School
Alexis Breust is a seasoned logiciel engineer with 11 years of experience, currently building software at MathWorks and previously contributing to 3D and research projects at Wanadev, Université Grenoble Alpes and the Laboratoire Jean Kuntzmann. Formally trained at ENSIMAG, he combines deep mathematical intuition with pragmatic engineering—enjoying careful design before coding and applying that rigour to rendering and game engine work in his spare time. His background spans research development, game and 3D engineering, and industrial scientific software, giving him a rare blend of applied research and production-grade implementation. Based in Goncelin, France, he pairs analytical curiosity (he still thrills at abstract math) with creative pursuits like improvisational theatre and chess, which inform his collaborative and tactical approach to problem solving.
code11 years of coding experience
job1 year of employment as a software developer
bookDiplôme d'ingénieur, Diplôme d'ingénieur at Ecole Nationale Supérieure d'Informatique et de Mathématiques Appliquées de Grenoble
bookТомский Политехнический Университет
languagesFrench, English, Russian
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Github Skills (164)

python10
3d10
rendering-engine10
game-development10
javascript10
ifc10
gltf10
game-engine10
rendering10
optimizer10
sfml10
audio10
3d-models10
sdk10
interval-arithmetic10

Programming languages (8)

TypeScriptC++CJavaScriptVueHTMLPythonOdin

Github contributions (5)

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Breush/lava

Feb 2018 - Jun 2023

Contributions:300 pushes, 37 branches, 9 comments in 5 years 4 months
Breush/lava-jai

Aug 2022 - Feb 2023

Contributions:24 commits, 150 pushes, 27 branches in 5 months
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Alexis Breust - Ingénieur Logiciel at MathWorks