A collaborative web application (virtual office) presented as a 16-bit RPG video game
Role in this project:
Full-stack Developer Contributions:5 releases, 22 reviews, 90 commits in 1 year 4 months
Contributions summary:Alexis primarily contributed to the front-end development of the WorkAdventure project. They implemented and modified UI components within the Phaser framework using TypeScript. Their contributions involved adding new features like managing area and entity properties, handling screen sharing and proximity meeting events, and enhancing the user interface design, alongside improvements to the codebase, including refactoring and implementing new features. The user also addressed various bugs, fixed deployment issues, and enhanced the I18n system.
16-bittypescriptworkadventureremoteworkspace
A browser based Pokémon fangame heavily inspired by the roguelite genre.
Contributions:1 PR, 53 pushes, 7 branches in 24 days