Summary
Alexis Foletto is a Senior UI Artist with nine years crafting game interfaces, screen graphics and motion design at Ubisoft Montpellier. Trained in animation at École Emile Cohl, Alexis blends traditional drawing skills with 2D/3D asset production, After Effects motion work, and practical UI implementation for shipped titles. A solo developer of the fan project IFSCL and a self-described Code Lyoko enthusiast, they bridge art and code to prototype interactive interfaces and tools. Known for meticulous FUI and screen graphics, Alexis brings both aesthetic sensibility and pipeline-friendly outputs that accelerate development teams.
9 years of coding experience
Ecole Emile Cohl
French, English