Alexsandro Dos Santos is a Senior Data Engineer based in São Paulo with 11 years of experience building resilient data pipelines, modern Data Lake/Warehouse architectures, and large-scale event ingestion systems across gaming, education and adtech. He blends hands-on backend skills (Python, Spark, SQL, AWS Glue/Redshift) with production-grade observability and data quality practices honed at Wildlife Studios, Stoodi and A3Data. At ImpulsoGov he focuses on public-sector data solutions while contributing as a tech tutor and volunteer educator, reflecting a strong commitment to data literacy and social impact. An active open-source contributor, he has implemented game logic and test automation for the popular XMage Magic: The Gathering engine, showing attention to correctness and edge-case behavior. Notably, his background in web crawling, ML prototypes and supply-chain data gives him a pragmatic edge when turning messy public or transactional data into reliable analytical assets.
11 years of coding experience
4 years of employment as a software developer
Técnico em Informática Programação de Computadores, Técnico em Informática Programação de Computadores at Etec Lauro Gomes
Bacharelado em Ciência e Tecnologia Ciência da Computação, Bacharelado em Ciência e Tecnologia Ciência da Computação at Universidade Federal do ABC
Back-end Developer & QA Engineer / Test Automation Engineer
Contributions:23 commits, 6 PRs, 2 comments in 11 months
Contributions summary:Alexsandro contributed to the XMage project, a game engine for Magic: The Gathering, by implementing new card functionalities. The primary focus was on adding specific card implementations, including game logic and effects, by analyzing and adding card data. The user also added tests based on gatherer's rulings, ensuring functionality and adherence to game rules by creating tests to cover a range of scenarios. Additional tasks included the creation and testing of a cipher functionality.
Contributions:7 releases, 43 reviews, 379 commits in 2 years 2 months
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