Summary
Ali Alwasiti is a Senior Programmer based in Ontario, Canada with 11 years of experience building gameplay systems, tools, and performant editor/runtime utilities primarily for Unity. He co-founded Saedo Games and shipped IOU, owning core systems from pre-rendered scene shaders and camera setups to serialization, inventory, AI and custom editor tooling. At Doom Turtle he continues to lead programming efforts, applying a data-oriented design approach and IL-based optimizations he developed (fast reflection/serialization, GC-free string libraries, save systems) to accelerate development. A pragmatic problem-solver, he pairs gameplay polish with deep tooling experience—often building bespoke frameworks to remove friction for teams.
11 years of coding experience
3 years of employment as a software developer
English, Arabic