Summary
Ali Brooks is a researcher and game-focused software engineer studying Computer Science and Mathematics at Rensselaer Polytechnic Institute with five years of industry experience. He has shipped gameplay and UI systems as an intern on Diablo IV and Civilization VII, and builds research-grade GPU-accelerated graph algorithms in Professor George Slota’s lab. Comfortable moving between C/C#, Unity, and applied math, he bridges designers’ creative visions and engineers’ technical constraints to deliver polished interactive experiences. Ali also mentors undergraduates and advises peers on career development, reflecting a commitment to teaching and giving back that helped him progress from tinkering with C in high school to working on AAA titles. Based in Baltimore, he combines hands-on production skills with academic rigor in graphics, simulation, and algorithm acceleration.
5 years of coding experience
1 year of employment as a software developer
High School Diploma, High School Diploma at Gilman School
Bachelor's degree, Mathematics, Bachelor's degree, Mathematics at University of Sussex
Bachelor's degree, Computer Science and Mathematics, Bachelor's degree, Computer Science and Mathematics at Rensselaer Polytechnic Institute