Summary
Alina Oryshak is a Java Game Developer from Kyiv with a Software Engineering degree and three years of hands-on experience building and optimizing game clients and engine features. She pairs solid Java (Java 8+), OOP and SOLID practices with practical expertise in Spring, Hibernate, JDBC, MySQL and game-focused stacks including Servlets, JSP and Tomcat. At Playnetic she has owned technical architecture, feature development, debugging, optimization, localization and code reviews while mentoring newcomers and coordinating cross-departmentally. Comfortable with Docker, Liquibase, Maven, JUnit and Mockito, she delivers maintainable backend services and REST APIs that support game functionality. Detail-oriented and quality-driven, she brings a developer’s discipline to both gameplay systems and traditional backend problems, and is open to junior backend roles where Spring and database design are core.
3 years of coding experience
Bachelor's degree Software engineering, Bachelor's degree Software engineering at National University «Kyiv Aviation Institute»
Mate academy
English, Ukrainian