Summary
Alireza F is a Software Innovation Engineer based in Helsinki with eight years of experience bridging game engine programming, machine learning, and applied research. He has shipped engine features, Luau scripting integration, LLM-driven NPCs and generative tools for live game editing, and improved asset semantic search and scene generation pipelines at HypeHype/Frogmind before joining ŌURA. His background spans academic research in generative modeling, geometry processing, AR visual localization, and medical image analysis using self-/semi-supervised methods, reflecting a strong foundation in both theory and production. Comfortable across C++, Python, frontend stacks and ML tooling, he routinely prototypes LLM-driven systems that turn research ideas into game and backend features. Colleagues know him for combining creative experimentation with pragmatic delivery—he even led a small team to build a hospital follow-up automation system while conducting deep-learning research.
7 years of coding experience
3 years of employment as a software developer
Master's degree, Computer Science, Master's degree, Computer Science at Aalto University
High School Diploma, Mathematics, High School Diploma, Mathematics at Shahid Dastghaib 1(Sampad)
Bachelor's degree, Computer Engineering, Bachelor's degree, Computer Engineering at Sharif University of Technology