Alisha Faye is a multidisciplinary tinkerer and 3D prop artist with 11 years of hands-on experience designing game-ready assets, custom electronics prototypes, and embedded firmware from concept through small-scale manufacturing. Based in the San Francisco Bay Area, she blends level design sensibilities with practical hardware and PCB work at NetraFire while drawing on past roles in Python web development and game testing to ship polished interactive experiences. Her portfolio reflects a rare combination of digital art, physical prototyping, and low-level wiring expertise—skills honed by repairing e-scooters and building secure MVPs—so she excels at turning creative briefs into playable environments and tangible, client-spec hardware. Ambitious about studio roles that foster community-driven design (Valve, Bethesda, id) or founding her own shop, she treats interesting problems as projects rather than work, with a pragmatic maker’s mindset and a knack for integrating software, firmware, and physical design.
11 years of coding experience
Capital High School
Dropout, Video Game Production, Dropout, Video Game Production at Sanford-Brown College-Seattle
Ninebot/Xiaomi electric scooter communication library
Contributions:25 commits, 3 PRs, 74 pushes in 11 months
communication-library5g4gcommunicationelectric
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