Alistair Wick is a Senior Animation Programmer with 12 years of experience crafting next-generation character animation and simulation systems, currently shaping movement and behaviour at Rockstar Games. His background spans robotics, graphics, and real-time simulation from indie R&D at Anomotion Interactive to high-profile game development, blending C++ systems work with Python prototyping and hands-on hardware design. He holds a Master’s in Computer Science from UBC and presented research at SIGGRAPH, reflecting a research-led approach to practical engineering. Known for making “virtual people move,” he combines low-level performance tuning with creative problem solving—often iterating with physical prototypes and custom tooling to close the loop between simulation and reality.
12 years of coding experience
6 years of employment as a software developer
A-Levels, A*AA, A-Levels, A*AA at Archbishop Tenison's Sixth Form
Master's degree, Computer Science, Master's degree, Computer Science at The University of British Columbia
Master’s Degree, Computer Science, First Class Honours, Master’s Degree, Computer Science, First Class Honours at University of Bristol
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