Allison Salmon

Senior Engineer at UCI Game Design & Interactive Media Program

Madison, Wisconsin, United States
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Summary

👤
Senior
🎓
Top School
Allison Salmon is a senior engineer and game designer with 14 years of experience building and optimizing games and interactive systems, currently at Schell Games and teaching game programming at UC Irvine. She brings deep console and engine expertise from long tenures at Raven Software and Filament Games, with hands-on accomplishments like drastically reducing load times and shipping multiplayer and launch-title features. Comfortable wearing many hats in small teams, Allison has led engineering teams, managed live installs, ported titles to consoles, and built automated build and analytics systems. She excels at translating research-driven data tools into production-ready learning games and has led open, server/client analytics projects used for game-based data collection. Known for quickly mastering new technologies, she pairs technical rigor with collaborative leadership and a pragmatic product focus. Based in Madison, WI, she combines studio discipline with academic teaching to mentor the next generation of game programmers.
code14 years of coding experience
job20 years of employment as a software developer
bookBS, Computer Science, BS, Computer Science at University of Wisconsin-Madison
languagesJapanese, Spanish
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Github Skills (1)

aggregator7

Programming languages (1)

C#

Github contributions (2)

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wids-eria/ADAGE

Jun 2012 - Jun 2014

Contributions:429 commits in 2 years 1 month
gamingdata-aggregatorassessmentdata-assessmentenvironments
Lebrra/ggj_2023

Feb 2023 - Feb 2023

Global Game Jam 2023 with Filament
Contributions:11 pushes in 1 day
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