Aman Sachan is a Senior Software Engineer based in San Francisco with nine years of experience at the intersection of computer graphics, real-time rendering, and simulation, currently contributing to Vision Pro and visionOS at Apple. His background spans game engines and graphics systems work at Obsidian and multiple roles within Microsoft’s Havok and research teams, plus an MSE in Computer Graphics and Game Technology from the University of Pennsylvania. He combines practical engine-level engineering with research experience—having implemented real-time CMA-ES for gaze direction in VR—and an ongoing interest in procedural generation and creative tooling. Known for bridging artistic vision and technical rigor, Aman ships production graphics features while exploring novel simulation and procedural techniques.
9 years of coding experience
5 years of employment as a software developer
Bachelor of Engineering (BE), Electrical and Electronics Engineering, Bachelor of Engineering (BE), Electrical and Electronics Engineering at Visvesvaraya Technological University
MSE, Computer Graphics and Game Technology, MSE, Computer Graphics and Game Technology at University of Pennsylvania
Contributions:163 commits, 183 pushes, 14 branches in 1 year 5 months
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