Amanch Esmailzadeh is a Senior C++/Engine Programmer with 11 years of experience building and optimizing game engines and shipped titles across major studios in Stockholm and beyond. He has driven core engine features at Paradox (contributing to Crusader Kings III and Victoria 3), worked on Star Wars Outlaws, and now develops engine-level systems at Mojang Studios. Comfortable moving between gameplay and low-level systems, he specializes in performance-sensitive C++ engineering for both live services and single-player projects. His background includes independent game development and enterprise software experience, giving him a pragmatic blend of product focus and engineering rigor. Notably, he has repeatedly transitioned between in-house engines and AAA middleware, demonstrating adaptability in complex, collaborative codebases.
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Amanch Esmailzadeh - Senior C Engineer at Mojang Studios