Amanda Kirk is a game producer with 8+ years of experience orchestrating cross-functional teams to deliver narrative-driven and strategy titles across PC and mobile. She has shipped award-recognized work—serving as sole producer on Old World (PC Gamer’s Best Strategy 2021)—and scaled teams and processes to support large projects and frequent release cadences. Known for turning reorgs and complex stakeholder demands into rapid, measurable improvements, she has boosted team velocity and MAU through pragmatic agile roadmaps and integrated feature design. Her background spans hands-on design and production leadership from prototype to platform submission, including managing outsourced art and international contributors. Based in Troy, NY, she pairs a Computer Science foundation from RPI with practical grant and incubator experience to grow regional game ecosystems. Amanda’s blend of technical literacy, narrative sensibility, and operational rigor makes her effective at shipping ambitious interactive experiences on time.
8 years of coding experience
2 years of employment as a software developer
Computer Science, Computer Science at Rensselaer Polytechnic Institute
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