Amber Roy is a product manager with 11 years of experience based in Sunnyvale, California who combines a former software engineering background with hands-on product leadership. She has driven product strategy and execution at Moxie and previously at TIBCO, translating technical complexity into user-focused features and measurable outcomes. Her engineering roots show in practical contributions to open-source front-end projects like Facebook's React 360—adding mobile touch controls, tilt-based navigation, and immersive tour samples—demonstrating attention to UX in emerging interfaces. Comfortable bridging design, engineering, and stakeholder needs, she excels at shipping intuitive experiences for complex platforms. Colleagues know her for pragmatic problem solving and a knack for turning experimental tech into polished, user-facing products.
11 years of coding experience
6 years of employment as a software developer
Bachelor’s Degree, Fine Arts; Focus: Interactive Art, 4.0 GPA, Bachelor’s Degree, Fine Arts; Focus: Interactive Art, 4.0 GPA at The University of British Columbia
Masters of Arts, Virtual Reality Game Design for the Reduction of Chronic Pain Intensity in Clinical Settings, GPA: 3.950, Masters of Arts, Virtual Reality Game Design for the Reduction of Chronic Pain Intensity in Clinical Settings, GPA: 3.950 at Simon Fraser University
Contributions:1 release, 15 commits, 2 PRs in 5 months
Contributions summary:Amber focused on enhancing the user experience and functionality of the React 360 application. They implemented touch panning and pinch-to-zoom controls for mobile devices, enabling more intuitive navigation within the VR environment. Further, they added support for tilt-based rotation and re-centering the view, expanding the control options available to users. The user also contributed to the integration of a tour sample with 360 photos within the application's examples.
Contributions:19 commits, 28 pushes, 3 branches in 3 years
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