Amelia Mesdag is a Senior Software Engineer with 14+ years building real-time 3D and XR applications that solve practical problems across defence, AECO, and media. She specializes in Unity and C#, delivering high-fidelity, performant simulations and digital twins—from modernizing the Royal Canadian Navy’s Virtual Fleet to interactive VR showrooms for large industrial projects. Comfortable leading cross-functional teams, she architects UI/UX systems, optimizes cross-platform performance (HoloLens, iOS, Android), and mentors engineers to raise code quality. Her work blends technical rigor with creative problem-solving, producing enterprise-grade solutions that measurably improve training, engagement, and operational workflows. Based in Halifax, she pairs government and commercial experience with a knack for integrating emerging standards and interoperability into production systems. Outside typical deliverables, she’s repeatedly turned research prototypes (voice recognition, geospatial visualization) into stable, deployable products.
3 years of coding experience
16 years of employment as a software developer
BCS, Computer Science, BCS, Computer Science at Carleton University
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
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Amelia Mesdag - Senior Software Engineer at Unity-Technologies