Amer Koleci

Senior WMS Developer And Analyst at A&D Srl

Padua, Veneto, Italy
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Summary

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Amer Koleci is a senior software engineer and WMS developer based in Padua, Italy, with over a decade of professional experience and 15+ years of hands-on software craftsmanship across desktop, web and graphics systems. He specializes in integrating ERP and warehouse management systems, shipping and third-party logistics interfaces, and building modern .NET WebAPIs and Blazor solutions, while also designing complex WinForms/WPF tools and plugin-based CAD editors. A deep graphics and backend systems contributor in open source, Amer has made notable low-level contributions to projects like Veldrid, SPIRV-Cross, WickedEngine and Vortice.Windows, improving Direct3D, Vulkan and HLSL interop and resource handling. His blend of logistics domain expertise and systems-level graphics work is uncommon — he moves comfortably between optimizing warehouse workflows and refining GPU backends. Known for pragmatic problem solving, he combines SQL/.NET backend skills with cross-platform graphics internals to deliver robust, production-grade integrations.
code11 years of coding experience
job10 years of employment as a software developer
bookInformatica, Informatica, inglese, elettronica, Informatica, Informatica, inglese, elettronica at I.T.I.S Carlo Zuccanto
languagesItalian, English, macedone, croato
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Github Skills (41)

spirv10
vulkan10
c-language10
shader10
game-engine10
compilation10
xaml10
canvas10
mathematics10
net10
raytracing10
dotnet10
cross-platform10
c1110
math10

Programming languages (17)

C#PowerShellJavaC++BikeshedCRustHTML

Github contributions (5)

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amerkoleci/Vortice.Windows

Mar 2019 - Jan 2023

.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Role in this project:
userBack-end Developer
Contributions:27 releases, 5 reviews, 674 commits in 3 years 11 months
Contributions summary:Amer primarily worked on fixing and improving DirectX 12 bindings for the `vortice.windows` repository, which provides .NET bindings for various DirectX technologies. Their contributions focused on addressing memory-related issues, such as memory leaks by correctly freeing allocated memory based on type. Additionally, the user made improvements to raytracing functionality by updating related objects.
sharpdxdotnetcorevorticenetstandarddirect2d1
sharpdx/SharpDX

Jan 2016 - Dec 2018

SharpDX GitHub Repository
Role in this project:
userBack-end Developer
Contributions:76 commits, 34 PRs, 90 comments in 3 years
Contributions summary:Amer primarily contributed to enhancing the SharpDX library by adding constructors for various mathematical structures, such as RawMatrix3x2, RawQuaternion, and RawVector4. These changes improved the coding experience by providing more convenient initialization options. They also refactored the project's build configuration to conditionally generate XML documentation only during Release builds and updated Microsoft.NETCore.UniversalWindowsPlatform.
pinvokesharpdxdirectxsketchupgraphics
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Amer Koleci - Senior WMS Developer And Analyst at A&D Srl