Amin Mahmoudi

Owner And Developer at MasterWoW

Amsterdam, North Holland, Netherlands
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Summary

👤
Senior
🎓
Top School
Amin Mahmoudi is a full-stack web and game-server developer with nine years of hands-on experience building scalable PHP, NodeJS, Python and Flutter systems from the ground up. He founded and runs multiple projects—MasterWoW.Net and MasterStream.iR—where he designed custom game servers and rebuilt an RTMP server in Python, removing FFmpeg dependency to handle multi-terabyte daily traffic. His open-source contributions to AzerothCore and a suite of World of Warcraft tools demonstrate deep back-end game-server expertise, improving stability and player-facing features. Comfortable both freelancing and leading product development, he pairs strong project management with low-level network and security knowledge gained early in his career. Based in Amsterdam, he consistently ships pragmatic solutions for high-traffic communities and streaming platforms. An unexpected strength: he rebuilt core streaming protocols himself, showing rare protocol-level engineering in a primarily web-focused career.
code9 years of coding experience
job8 years of employment as a software developer
bookBachelors, Computer Software Engineering, Bachelors, Computer Software Engineering at Quchan University of Technology
languagesEnglish, Persian
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Stackoverflow

Stats
819reputation
5kreached
15answers
2questions
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Github Skills (28)

debug10
c-language10
world-of-warcraft10
templater10
template-engine10
gameserver10
server-side-scripting10
php10
azerothcore10
html10
web-development10
cprogramming-language10
server10
server-side10
mysql9

Programming languages (10)

TypeScriptC++CScalaJavaScriptPHPLuaPerl

Github contributions (5)

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Simple Registration page for TrinityCore/AzerothCore/AshamaneCore/CMangos
Role in this project:
userFull-stack Developer
Contributions:24 releases, 4 reviews, 240 commits in 3 years 4 months
Contributions summary:Amin's primary contribution involves developing a simple registration page for various World of Warcraft server emulators. They supported multi-template functionality, allowing for different visual themes, and fixed layout issues within the light template. The user also added new features such as a how-to-connect page for the Icecrown template, and implemented functionality for user registration with Battle.net accounts, aligning with different game versions. The user consistently added models and components related to the various aspects of the server, like player statistics, arena teams, and guilds, across multiple templates.
cmsfactor-authenticationcmangosonline-playersvote
Complete Open Source and Modular solution for MMO
Role in this project:
userBack-end Developer
Contributions:5 commits, 17 PRs, 23 comments in 1 year 3 months
Contributions summary:Amin contributed to the core functionality of the game server by modifying code related to player information display, fixing a client crash issue related to channel invites, and resolving a chat-related bug. Their work involved updating commands, modifying game logic, and addressing issues related to player interactions and communication within the game. The commits demonstrate a focus on improving stability and functionality within the server's core code.
emulatorgameworld-of-warcraftmmorpg-serverscriptdev2
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