Summary
Amir S is a Unity developer based in Warsaw with a decade of experience and over three years focused on professional Unity projects, prototyping, and hypercasual game development. He has shipped 15+ hypercasual/hybridcasual titles, integrated multiple advertising and analytics SDKs (MAX, GameAnalytics, Facebook, AppsFlyer, AppMetrica), and contributed to onboarding and code review processes. Comfortable with ECS and Git, he also builds tooling—once authoring an F# parser using FParsec for Ink validation that was consumed by Unity and web pipelines. Now at SayGames, he combines rapid prototyping instincts with production-grade engineering practices, making him effective at turning CPI test concepts into monetizable products.
10 years of coding experience
3 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Innopolis University
Russian, English