Amir Shavit

SoC Architect at Google

Israel
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Summary

👤
Senior
🎓
Top School
Amir Shavit is a seasoned SoC architect with over 15 years designing and verifying high-performance network processors and related silicon, now leading SoC architecture at Google. He has repeatedly owned full-chip architecture, complex block microarchitectures (shapers, DDR controllers, IPsec accelerators) and led cross-functional teams of architects, designers and verification engineers through tape-outs and customer deployments. Known for on-site system debug across HW, SW and firmware, he combines deep low-level expertise with customer-facing pre-sales and performance analysis. Amir has defined verification methodologies and built environments that bridged silicon, uCode and software teams, accelerating time-to-market. His background includes principal roles at Pliops, LightBits Labs and PMC-Sierra and hands-on contributions to open-source iOS animation tooling, showing a comfort with both embedded systems and application-level UX work. Fast-learning and execution-focused, he excels at translating customer needs into pragmatic, high-performance silicon solutions.
code12 years of coding experience
job27 years of employment as a software developer
bookBachelor of Engineering (BEng) Electrical engineering and computer engineering, Bachelor of Engineering (BEng) Electrical engineering and computer engineering at Ben-Gurion University of the Negev
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Github Skills (4)

swift10
uikit10
ios10
objective-c10

Programming languages (4)

JavaJavaScriptObjective-CSwift

Github contributions (5)

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IFTTT/JazzHands

Jul 2015 - Sep 2015

A simple keyframe-based animation framework for UIKit. Perfect for scrolling app intros.
Role in this project:
useriOS Mobile Developer
Contributions:17 commits, 4 PRs, 4 comments in 1 month
Contributions summary:Amir primarily contributed to the JazzHands framework, focusing on UI animation features for iOS applications. Their work involved adding and refining animation capabilities, particularly around mask animations and page-based scrolling constraints. Key changes included introducing new animation types, refactoring existing code, and addressing bugs related to animation behavior and integration within the framework.
animationkeyframe
yuri1992/battleShips

Aug 2017 - Oct 2017

Contributions:2 releases, 3 PRs, 92 pushes in 2 months
gamegamesbattlebattle-shipsships
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