Ana Mendoza

User Interface Artist at Norsfell

Herzberg, Lower Saxony, Canada
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Summary

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Senior
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Ana Mendoza is a User Interface Artist with 11 years of experience blending game design, graphic design, and multimedia to craft polished, player-focused interfaces for live games and prototypes. Currently at Norsfell and formerly a UI/Marketing Artist at Gameloft, she has designed menus, animated mockups, custom Unreal Engine shaders, and cohesive visual identities for UI-heavy titles while collaborating closely with programmers, designers, and UA teams. Her background includes web development and templating for global communities at NeuroTechX and mentoring experimental game projects, showing a strong mix of technical tooling and narrative-driven UX. Ana maintains an active portfolio on ArtStation and a personal site, signaling a continuous practice of refining craft and visual storytelling beyond typical production duties.
code11 years of coding experience
job1 year of employment as a software developer
bookBachelor of Fine Arts (B.F.A.), Specialization in Computation Arts, GPA: 3.24/ 4.30, Bachelor of Fine Arts (B.F.A.), Specialization in Computation Arts, GPA: 3.24/ 4.30 at Concordia University
bookAEC, Independent Video Game Design, AEC, Independent Video Game Design at Dawson College
languagesEnglish, French, Spanish

Programming languages (1)

CSS

Github contributions (5)

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NeuroTechX/Neurocademy

Jan 2016 - Jan 2016

Contributions:5 commits, 2 PRs, 2 pushes in 1 day
alfalfasalads/hello-world

Apr 2015 - Apr 2015

Contributions:8 PRs, 11 pushes, 10 branches in 1 day
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Ana Mendoza - User Interface Artist at Norsfell