Summary
Anand Hotwani is a Lead Technical Artist with 11 years' experience specialising in lighting, look-development and photoreal rendering across real-time and offline pipelines. Currently leading technical artistry on Epic Games’ Advanced Characters team, he’s contributed to MetaHuman Creator, The Matrix Awakens and ML Deformer samples while bridging art and engineering with C++ and Python tools. His background spans VFX feature work at DNEG and game/VR projects at Ninja Theory, where he established colour management, HDR workflows and advanced shader research for photoreal CG. Anand combines practical shot lighting and compositing skills with graphics programming and pipeline tooling, making him effective at both creative direction and performance optimisation. He’s comfortable across Unreal, Houdini, Katana, Renderman and Nuke, and brings a practiced eye for color science and calibrated HDR capture that’s often overlooked in real-time projects.
11 years of coding experience
Hills Road Sixth Form College
Bachelor's Degree, Computer Visualisation and Animation, 1st Class Honours, Bachelor's Degree, Computer Visualisation and Animation, 1st Class Honours at Bournemouth University
English, Hindi, Sindhi