Anastasia Victor is a Senior Product Designer in San Francisco with 11 years of cross-disciplinary experience at the intersection of XR, architecture, and interactive media. As design lead for VROS on Quest at Meta, she drives complex product work in immersive platforms while drawing on a background in computational architecture and landscape design. She co-founded PLACE to investigate socio-spatial implications of XR and has translated that research into creative residencies and public-facing AR installations. Comfortable shipping prototypes in Unity, A-Frame and webVR, she blends hands-on prototyping with user research and front-end implementation. Collected experience from Mozilla, Oculus Launchpad, and Gray Area highlights a rare mix of product rigor and experimental art practice that informs her approach to human-centered spatial experiences.
11 years of coding experience
2 years of employment as a software developer
Master of Architecture (M.Arch.) Computational Design, Master of Architecture (M.Arch.) Computational Design at University of California, Berkeley
Contributions:60 PRs, 61 pushes, 57 branches in 2 years 2 months
react
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Anastasia Victor - Senior Product Designer at Meta