Summary
Anastasios Theodoropoulos is an assistant professor at the University of Peloponnese specializing in Human–Computer Interaction, Virtual Reality, Game Design and Character Animation, with over a decade of teaching experience spanning children to adult learners in multicultural settings. His PhD in Computer Science Education investigated alternative teaching methods and digital games for programming education, and he applies that research to develop personalized interactive systems through player experience modeling and procedural content generation. As a games scholar and scientific associate at the HCI‑VR Lab he bridges immersive technologies with arts and culture, publishing peer‑reviewed work and serving as an editor for leading journals. He mentors student projects across Unity, Godot and Ren’Py, promotes computational thinking through European Code Week initiatives, and is active in ACM, SIGCHI, SIGGRAPH and SIGCSE communities — a practitioner who blends research-driven pedagogy with hands-on game and animation development.
11 years of coding experience
Master of Science (MSc), Information Technology, Master of Science (MSc), Information Technology at University of the West of Scotland
Bachelor of Science, Dept of Automation, Control Systems, Bachelor of Science, Dept of Automation, Control Systems at Piraeus University of Applied Sciences
Doctor of Philosophy (PhD), Computer Science Education, Human Computer Interaction, Doctor of Philosophy (PhD), Computer Science Education, Human Computer Interaction at University of Peloponnese
German, English, Greek