Anders Mårtensson is a seasoned software engineer with a decade of experience building mobile-first products, currently working on Mapillary at Facebook Reality Labs. He specializes in iOS development with deep familiarity in Objective-C, C/C++, Java and backend platforms like Google App Engine, and has led app teams as Mapillary’s App Lead. Anders combines product-minded engineering—UX/prototyping experience and years as a CTO and studio owner—with hands-on ship-it coding from his early game-development days at Illusion Labs. Based in Malmö, he brings a pragmatic blend of systems and client-side expertise, often bridging low-level performance work with user-facing design. A subtle strength is his history of owning end-to-end technology stacks across startups and larger organizations, making him comfortable from infrastructure to polished mobile UI.
10 years of coding experience
9 years of employment as a software developer
M.Sc.CS, M.Sc.CS at The Faculty of Engineering at Lund University
Teknikerprogrammet, Teknikerprogrammet at Österport
Contributions:528 comments, 159 issues in 2 years 11 months
public-repositoryreportingmapillary
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