Anders Pedersen is a seasoned engineering leader and product executive with 12+ years building CV/ML infrastructure and immersive experiences across startups and major tech firms. As Chief Product Officer and long-time Reality Labs engineering manager, he has led data infrastructure for Meta’s spatial computing releases (Quest/Quest Pro/Quest 3 and Rift lineage) and bridged core computer vision tech into Unity and Unreal workflows. A hands-on founder and investor, he co-founded early mobile startups and now advises and backs DeepTech, AI/ML, HPC and robotics ventures acrossEurope. Anders combines product strategy with low-level engineering (C++, SDKs, embedded/mobile) and an eye for commercialising novel interaction modalities like eye tracking and multimodal input. He is based in Copenhagen and is known for mentoring startups and translating cutting-edge research into practical developer tools and developer-facing SDKs.
12 years of coding experience
12 years of employment as a software developer
Bachelor of Science (BSc) Medialogy, Bachelor of Science (BSc) Medialogy at Aalborg University
Master of Science (MSc / Cand.IT) Computer Science, Master of Science (MSc / Cand.IT) Computer Science at IT-Universitetet i København
Contributions:4 releases, 17 commits, 10 PRs in 5 months
trackersdkunity-sdktribeeye
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