Summary
Anderson De Castro Ramos is a seasoned software and game developer with 11 years of experience building mobile, desktop and console experiences, currently contributing to Epic Games on Unreal Engine projects. His background spans senior mobile roles at Globo.com and product-focused development for gaming studios like Gazeus and Beegames, combining deep iOS/Android expertise with game-engine work in Unity and Unreal. Based in Rio de Janeiro, he has led mobile teams delivering healthcare and consumer apps and shipped production games and features across platforms. Known on GitHub as a self-described "Jedi programmer," he brings a hands-on, disciplined engineering style and a knack for bridging game logic and performant mobile architectures. An engineer trained in computer engineering, he pairs pragmatic project leadership with long-running curiosity about cross-platform game systems.
11 years of coding experience
8 years of employment as a software developer
Ensino médio Ensino Médio Completo, Ensino médio Ensino Médio Completo at Colégio Estadual Maurício de Abreu
Computer Engeneering Major, Computer Engeneering Major at Universidade Católica de Petrópolis
English, Portuguese, Chinese