Anderson Santos is a Flutter developer with eight years in software engineering and three years focused professionally on Flutter, building cross-platform mobile and web apps. He combines a strong mathematical background (BSc in Computational and Applied Mathematics) with hands-on experience in Kotlin, .NET backends, PostgreSQL/SQLServer, and occasional Python for ML tasks. At companies from app factories to startups, he has led mobile teams, designed architectures, shipped production apps to Google and Apple stores, and prototyped high-fidelity UX in Figma. Recent roles include head of mobile at Game People and current Flutter work for QrPerk and Neodent, where he delivered both client and business-facing solutions and integrated payments, maps, and Firebase services. He’s comfortable across the full mobile lifecycle—MVP validation, CI/CD (CodeMagic), GraphQL/Firebase integrations, and store publication—bringing a pragmatic, math-driven approach to problem solving. Notably, his blend of formal math training and practical ML/TF Lite experience lets him tackle both performance-sensitive client features and data-driven routines.
8 years of coding experience
1 year of employment as a software developer
Bachelor's degree, Computational and Applied Mathematics, Bachelor's degree, Computational and Applied Mathematics at Universidade Federal de Sergipe
Simulação de diversos pêndulos que o usuário pode criar, feito em Flutter
Contributions:19 commits, 1 PR, 18 pushes in 1 year
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