Andoni Alastruey

Chief Innovation Officer

Greater Madrid Metropolitan Area Spain
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Summary

👤
Senior
🎓
Top School
Andoni Alastruey is a seasoned software leader and founder with 17 years of experience building cross-platform multimedia and distributed systems, now serving as Chief Innovation Officer at Fluendo. He founded LongoMatch, a video analysis product that grew from a solo hobby project into a tool used by professional teams at events like the Football World Cup and handball world championships before being acquired. Andoni combines hands-on engineering—contributions to projects like Xamarin.Forms, OpenH264 and Mono—with product leadership, having led product and engineering teams that ship video analysis, codecs, streaming and CI/CD systems. His background spans low-level codec work, multimedia middleware and UI frameworks, and he often bridges native platform APIs to deliver portable solutions. Comfortable across the full product lifecycle, he brings rare end-to-end experience from design and testing to customer support and open-source collaboration.
code17 years of coding experience
job10 years of employment as a software developer
bookErasmus, Software engineering, Erasmus, Software engineering at Sapienza Università di Roma
bookUniversidad Politécnica de Madrid
languagesEnglish, Spanish, French, Italian, Catalan
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Stackoverflow

Stats
436reputation
26kreached
9answers
0questions
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Github Skills (52)

debug10
c-language10
compile-time10
multiplatform10
compiler-errors10
h26410
net10
xamarin10
dotnet10
build-system10
user-interface10
cross-platform10
c-programming10
ui-design10
software-quality10

Programming languages (12)

C#TypeScriptC++ShellCCMakeObjective-CJupyter Notebook

Github contributions (5)

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GNOME/glib

Jan 2012 - Jan 2022

Read-only mirror of https://gitlab.gnome.org/GNOME/glib
Role in this project:
userBackend Developer
Contributions:10 commits in 10 years 1 month
Contributions summary:Andoni's contributions primarily involved fixing build issues and correcting compilation problems within the `glib` library, specifically related to Windows builds and error handling. They addressed issues related to g_setenv, socket compilation, and error code mapping across different platforms. Additionally, the user made adjustments to tests to ensure functionality on Windows environments.
pygobjectgnome-shell-extensiongtk-rsgnomegitlab
xamarin/Xamarin.Forms

Aug 2018 - Nov 2018

Xamarin.Forms Official Home
Role in this project:
userFull-stack Developer
Contributions:9 commits, 10 PRs, 24 comments in 2 months
Contributions summary:Andoni contributed to the GTK platform implementation within the Xamarin.Forms repository, fixing bugs related to navigation bar visibility, transparent backgrounds, and memory leaks. They also addressed code style issues by changing spaces to tabs for indentation. Furthermore, the user improved synchronization context fairness, specifically handling the main loop for UI updates.
user-interfacexamarincross-platformxamarin-formsmicrosoft
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Andoni Alastruey - Chief Innovation Officer