Summary
Andre Duvoisin is a seasoned gameplay-focused staff software engineer with 12 years of experience building games, backend services, and web systems for major studios and millions of players. Based in Austin, he blends hands-on coding in C++, Java, Go, Kotlin, Unreal, Unity and full-stack web tech with engineering and people leadership, recently scaling teams and revenue as Head of Co-development at Gamebreaking Studios. He has shipped core infrastructure for high-profile titles (including services for VALORANT and work across Blizzard franchises), optimized production websites and authored cross-platform tooling and networking plugins. Comfortable negotiating deals and running account management, Andre pairs technical depth with business acumen—having helped grow a studio from 4 to 26 people and secured over $9M in projects. Colleagues describe him as player-focused and entrepreneurial, with a knack for translating large-scale game requirements into reliable, production-ready systems.
12 years of coding experience
9 years of employment as a software developer
Bachelor of Science (B.S.) Computer Science (Games), Bachelor of Science (B.S.) Computer Science (Games) at University of Southern California