Andre Esteve is an engineering manager with 14 years of experience leading teams that build mission-critical distributed systems, cloud infrastructure, and DevOps platforms, currently scaling engineering efforts at Meta after four years managing Dynamics 365 Commerce teams at Microsoft. He combines deep technical roots—MS and BASc/BE in Computer Science and Engineering—with hands-on contributions to open-source projects like MonoGame, where he improved cross-platform graphics, input, and audio subsystems for Linux. Known for translating high-level product goals into reliable, production-grade systems, he thrives in environments that require both architectural vision and operational rigor. Based in Bellevue, Washington, Andre brings a practical blend of software craftsmanship and people leadership, often surfacing non-obvious tradeoffs between performance, reliability, and developer velocity.
14 years of coding experience
10 years of employment as a software developer
Master of Science (MS) Computer Science, Master of Science (MS) Computer Science at Universidade Estadual de Campinas
One framework for creating powerful cross-platform games.
Role in this project:
Back-end Developer
Contributions:47 commits in 21 days
Contributions summary:Andre primarily focused on porting and implementing features for the MonoGame framework on the Linux platform. They worked on core components like the Game, Graphics, and Input systems, ensuring proper window resizing, fullscreen functionality, and keyboard/mouse input handling. They also made improvements to sprite batching, effects, and audio integration.
Contributions:8 commits, 5 pushes, 1 branch in 1 year 1 month
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