Andre Esteve

Engineering Manager at Meta

Bellevue, Washington, United States
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Summary

👤
Senior
🎓
Top School
Andre Esteve is an engineering manager with 14 years of experience leading teams that build mission-critical distributed systems, cloud infrastructure, and DevOps platforms, currently scaling engineering efforts at Meta after four years managing Dynamics 365 Commerce teams at Microsoft. He combines deep technical roots—MS and BASc/BE in Computer Science and Engineering—with hands-on contributions to open-source projects like MonoGame, where he improved cross-platform graphics, input, and audio subsystems for Linux. Known for translating high-level product goals into reliable, production-grade systems, he thrives in environments that require both architectural vision and operational rigor. Based in Bellevue, Washington, Andre brings a practical blend of software craftsmanship and people leadership, often surfacing non-obvious tradeoffs between performance, reliability, and developer velocity.
code14 years of coding experience
job10 years of employment as a software developer
bookMaster of Science (MS) Computer Science, Master of Science (MS) Computer Science at Universidade Estadual de Campinas
languagesPortuguese, English, French
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Stackoverflow

Stats
369reputation
15kreached
5answers
5questions
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Github Skills (18)

opentk10
dotnet-new10
dotnet10
linux10
cross-platform10
graphic10
monogame10
dotnet-core10
game-development10
csharp10
user-input10
audio9
game-engine8
bot-framework6
visual-studio6

Programming languages (11)

C#PowerShellTypeScriptC++ShellCRustJavaScript

Github contributions (5)

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MonoGame/MonoGame

Jul 2011 - Aug 2011

One framework for creating powerful cross-platform games.
Role in this project:
userBack-end Developer
Contributions:47 commits in 21 days
Contributions summary:Andre primarily focused on porting and implementing features for the MonoGame framework on the Linux platform. They worked on core components like the Game, Graphics, and Input systems, ensuring proper window resizing, fullscreen functionality, and keyboard/mouse input handling. They also made improvements to sprite batching, effects, and audio integration.
c-sharpgame-frameworkopenalgamesgame-engine
andreesteve/crdp

Nov 2017 - Dec 2018

Contributions:8 commits, 5 pushes, 1 branch in 1 year 1 month
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Andre Esteve - Engineering Manager at Meta