Andre Maximo is a system engineer in Rio de Janeiro with 9 years of industry experience building high-performance GPU and CPU software at NVIDIA after a long career bridging academic research and applied computer science. His background spans computer graphics, geometry, and image processing—from postdoctoral research at IMPA and a Ph.D. internship at University of Maryland to R&D roles developing AI for 3D medical and rock imaging at GE and Halliburton. Andre has repeatedly translated deep mathematical foundations into production-grade algorithms for storage, HPC, and visualization systems, and he is comfortable moving between research prototypes and performance-critical code. His trajectory shows a rare mix of academic rigor and hands-on systems engineering, often tackling problems that require both advanced math and low-level optimization.
9 years of coding experience
15 years of employment as a software developer
Ph.D. Internship, Computer Graphics, Ph.D. Internship, Computer Graphics at University of Maryland
B.Sc., Computer Science, B.Sc., Computer Science at Universidade Federal do Rio de Janeiro
Contributions:1 PR, 296 pushes, 7 branches in 1 year
dockerdocker-imagescreation
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