André Prado

Director Of Software Engineering at NVIDIA

Vancouver, British Columbia, Canada
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Summary

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Senior
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Top School
André Prado is a Director of Software Engineering with 12 years of experience building cloud-scale systems for AI, robotics and cinematic workflows, currently leading engineering for NVIDIA Omniverse from Vancouver. He blends deep embedded and FPGA roots with hands-on backend skills—Python, distributed queues, databases and CI/CD—to solve large-scale VFX and production-engineering problems at studios like ILM and Method Studios. Known for empowering creative teams, he moves seamlessly between low-level firmware/RTL work and high-level cloud architectures, making him effective at bridging hardware constraints and cloud-native design. His career shows a rare arc from SoC/FPGA design and embedded Linux to supervising production pipelines and now architecting AI-enabled platforms, which helps him translate artistic requirements into reliable, scalable systems.
code12 years of coding experience
job13 years of employment as a software developer
bookComputer Engineer Embedded Systems, Computer Engineer Embedded Systems at Universidade do Vale do Itajaí
languagesPortuguese, English
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Github Skills (200)

automation10
serverless10
api10
vault10
python10
ssh10
kubernetes10
mysql10
nginx10
devops10
bcrypt10
dependency-management10
dashboard10
documented10
artificial-intelligence10

Programming languages (11)

TypeScriptShellCRustJavaScriptGoLuaRuby

Github contributions (5)

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andrecp/swdocs

Dec 2020 - Jan 2021

Contributions:3 releases, 73 commits, 57 pushes in 1 month
Contributions:28 commits, 22 pushes, 3 branches in 4 days
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André Prado - Director Of Software Engineering at NVIDIA