Summary
André Santiago is a Lead Game Developer based in North Holland with 11 years of experience building backend systems, gameplay mechanics, and full-stack game infrastructure across indie studios and scale-ups. He has progressed from backend roles into technical leadership, shaping backend architectures and dev tools for games at Mindera and CoolGames before taking on lead developer roles at Ninestudios and Linx Interactive. His background in bioinformatics and early research work reveals a data-driven, analytical approach to game systems and tooling that often blends scientific rigor with practical engineering. André has hands-on experience running infrastructure and operations for production games as well as designing medical-education games, signaling an ability to navigate regulated or complex domains. Colleagues know him as a continuous learner and collaborator who values mentorship and shipping robust, performant services.
11 years of coding experience
6 years of employment as a software developer
Master’s Degree, Bioinformatics, Master’s Degree, Bioinformatics at Universidade do Minho
Bachelor's degree, Biochemistry, Bachelor's degree, Biochemistry at Universidade de Coimbra
Portuguese, English, French, Spanish