André Straubmeier is a seasoned technology leader and CTO based in Erlangen, Germany, with 15 years of software engineering experience rooted in game development. Rising through roles from game programmer to lead programmer and now Chief Technology Officer at Facepunch Studios, he combines hands-on C# back-end work with strategic technical leadership. He has contributed to notable open-source projects like Facepunch.Steamworks, improving Steamworks C# integrations, networking, and workshop item handling—work that demonstrates both deep API integration skills and performance-minded engineering. Comfortable shipping production game systems and evolving platform-level infrastructure, he blends entrepreneurial instincts from earlier startup experience with studio-scale delivery. Colleagues rely on him to turn complex multiplayer and tooling requirements into robust, maintainable solutions.
Contributions:1 release, 46 commits, 2 PRs in 4 years 10 months
Contributions summary:André primarily contributed to the implementation of the Steamworks API for the C# environment. Their work involved adding new functionalities to the API, such as implementing methods for downloading workshop items, fetching item definitions, and retrieving the current country. They also updated connection management and networking components, optimizing the underlying logic for connection handling and message sending. The user's efforts were focused on expanding the functionality and improving the performance of the Steamworks integration.
SDK to support the creation of custom map tools for Rust
Contributions:15 commits, 1 PR, 11 pushes in 1 year 2 months
rustmapsdkcreation
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André Straubmeier - Chief Technology Officer at Facepunch Studios