Summary
Andrea Alicino is a gameplay programmer and LQA Italian tester based in Montreal with a decade of experience building and polishing interactive experiences across PC, mobile, and AR/VR. He combines strong C# and C++ skills with AI behavior design and tools/pipeline development, contributing to both indie projects and AAA titles such as Mortal Kombat 1, Hogwarts Legacy, and Suicide Squad. Beyond shipping systems in Unity and Unreal Engine 5, he has led projects end-to-end as a Unity developer and project manager, cutting maintenance overhead through modular architectures. His recent LQA role demonstrates a rare blend of technical gameplay expertise and localization QA, reporting 100+ issues per cycle to improve player-facing polish. Andrea values clean, reusable code and cross-disciplinary collaboration, and maintains a public portfolio showcasing his work and iterative design approach.
10 years of coding experience
5 years of employment as a software developer
Degree, Computer Science, Degree, Computer Science at Università degli Studi di Torino
Game Dev Software Development, Computer Games and Programming Skills, Game Dev Software Development, Computer Games and Programming Skills at Event Horizon School
Italian, English, French, Spanish