Summary
Andreas Britten is a media-focused educator and developer with 13 years of experience blending UX, web, 3D, video/motion and XR game prototyping into project-oriented teaching for aspiring media designers. He has driven product and platform work at public broadcasters (SWR, Deutschlandradio), shaping ARD apps, metadata models and CMS/UX improvements while also shipping indie games built in Unity and Blender. Based in Mainz, he combines classroom pedagogy (M.Ed. in Medientechnik) with hands-on tool fluency—C#, HTML/CSS/JS, Blender and Adobe suites—to prepare students for both traditional media and immersive production pipelines. His background as a metadata architect and product manager gives him a rare cross-disciplinary view from data models to end-user interfaces. Outside formal roles he continuously prototypes interactive experiences, keeping practical game and XR development skills current while teaching.
13 years of coding experience
2 years of employment as a software developer
Technischen Universität Darmstadt
Dipl.-Inform. (FH), Medieninformatik, Dipl.-Inform. (FH), Medieninformatik at RheinMain University of Applied Sciences
German, English